AI Insights · Timothy · April 2022
Top 5 Paid Games Performance on Unified Platform in Central America Q1 2022
Minecraft, Grand Theft Auto: San Andreas, Five Nights at Freddy's 2, Geometry Dash, and Five Nights at Freddy's demonstrated notable performance in Central America during Q1 2022, with varying trends in downloads, revenue, and active users.
During the first quarter of 2022, the top five paid games on a unified platform in Central America showcased diverse performance trends. The data, provided by Sensor Tower, highlights the weekly downloads, revenue, and active users for each game.
Minecraft from Mojang saw a steady decline in weekly revenue, starting at around $117K at the end of December 2021 and dropping to approximately $61K by the end of March 2022. Weekly downloads fluctuated, peaking at 115K in the last week of December 2021 and ending at 92K by the last week of March 2022. The game's weekly active users also saw a decline, from 1.65M at the end of December to about 1.41M by the end of March.
Grand Theft Auto: San Andreas by Rockstar Games experienced a consistent weekly revenue of around $21K in late December 2021, but this decreased to approximately $16K by the end of March 2022. Weekly downloads for the game showed an upward trend mid-quarter, reaching around 3.9K in late February, before settling at about 3.2K by the end of March. The weekly active users for this title remained relatively stable, fluctuating between 19K and 23K throughout the quarter.
Five Nights at Freddy's 2 from Clickteam, LLC saw its weekly revenue peak at around $14.9K in mid-January 2022, before declining steadily to about $3.5K by the end of March. Weekly downloads also saw a decline, from 3.8K in late January to approximately 1.4K by the end of March. The game's weekly active users mirrored this trend, decreasing from 19K in late January to about 13K by the end of March.
Geometry Dash by RobTop Games AB started the quarter with weekly revenue around $10K, which dropped to approximately $6.1K in late January, but later stabilized around $6.6K by the end of March. The game’s weekly downloads showed a downward trend from 230K in late December to about 157K by the end of March. However, the weekly active users for this game showed an increase, growing from 1.98M in late December to approximately 2.08M by the end of March.
Five Nights at Freddy's, also from Clickteam, LLC, had a peak weekly revenue of around $10.5K in mid-January 2022, which then declined to about $2.6K by the end of March. Weekly downloads remained relatively stable, starting at 2.2K in late December and ending at approximately 1.1K by the end of March. Weekly active users for this game saw a decrease, from about 6.7K in late December to approximately 4.9K by the end of March.
For more detailed insights and data, visit Sensor Tower.